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The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram. Click here to see the full picture.
| Name | Type | Default value | Description |
|---|---|---|---|
| playgroundSizeX | double |
x size of the area the nodes are in (in meters) |
|
| playgroundSizeY | double |
y size of the area the nodes are in (in meters) |
|
| playgroundSizeZ | double |
z size of the area the nodes are in (in meters) |
|
| numNodes | double |
total number of hosts in the network |
| Name | Value | Description |
|---|---|---|
| isNetwork | ||
| display | bgb=$playgroundSizeX,$playgroundSizeY,white;bgp=0,0 |
| Name | Type | Default value | Description |
|---|---|---|---|
| connectionManager.coreDebug | bool |
debug switch for core framework |
|
| connectionManager.sendDirect | bool |
send directly to the node or create separate gates for every connection |
|
| connectionManager.pMax | double |
maximum sending power used for this network [mW] |
|
| connectionManager.sat | double |
minimum signal attenuation threshold [dBm] |
|
| connectionManager.alpha | double |
minimum path loss coefficient |
|
| connectionManager.carrierFrequency | double |
minimum carrier frequency of the channel [Hz] |
|
| connectionManager.drawMaxIntfDist | bool | false |
should the maximum interference distance be displayed for each node? |
| world.coreDebug | bool |
debug switch for the base framework |
|
| world.useTorus | bool |
use the playground as torus? |
|
| world.use2D | bool |
use a 2-dimensional world? |
|
| node.utility.coreDebug | bool |
debug switch for the base framework |
|
| node.arp.coreDebug | bool |
debug switch for the core framework |
|
| node.arp.debug | bool | false |
enable debugging for this module |
| node.arp.offset | int | 0 |
Adds an offset to node addresses |
| node.mobility.x | double |
x coordinate of the nodes' position (-1 = random) |
|
| node.mobility.y | double |
y coordinate of the nodes' position (-1 = random) |
|
| node.mobility.z | double |
z coordinate of the nodes' position (-1 = random) |
|
| node.appl.headerLength | int |
length of the application message header (in bits) |
|
| node.net.stats | bool |
stats switch |
|
| node.net.headerLength | double |
length of the network packet header (in bits) |
|
| node.nic.mac.notAffectedByHostState | bool | false | |
| node.nic.mac.coreDebug | bool |
debug switch |
|
| node.nic.mac.headerLength | double |
length of the MAC packet header (in bits) |
|
| node.nic.mac.debug | bool | false |
enable per module debug |
| node.nic.mac.slotDuration | double | 100ms |
how long is a slot? |
| node.nic.mac.queueLength | double | 10 |
length of MAC header |
| node.nic.mac.defaultChannel | double | 0 |
default channel |
| node.nic.mac.bitrate | double | 19200bps |
bit rate |
| node.nic.mac.reservedMobileSlots | int | 2 | |
| node.nic.mac.numSlots | int | 64 | |
| node.nic.mac.txPower | double | 50 | |
| node.nic.phy.coreDebug | bool |
debug switch for core framework |
|
| node.nic.phy.recordStats | bool | false |
enable/disable tracking of statistics (eg. cOutvectors) |
| node.nic.phy.headerLength | int | 0 |
defines the length of the phy header (/preamble) |
| node.nic.phy.usePropagationDelay | bool |
Should transmission delay be simulated? |
|
| node.nic.phy.thermalNoise | double |
the strength of the thermal noise [dBm] |
|
| node.nic.phy.useThermalNoise | bool |
should thermal noise be considered? |
|
| node.nic.phy.analogueModels | xml |
Specification of the analogue models to use and their parameters |
|
| node.nic.phy.decider | xml |
Specification of the decider to use and its parameters |
|
| node.nic.phy.sensitivity | double |
The sensitivity of the physical layer [dBm] |
|
| node.nic.phy.maxTXPower | double |
The maximum transimission power of the physical layer [mW] |
|
| node.nic.phy.timeRXToTX | double | 0 |
switchTimes [s]: |
| node.nic.phy.timeRXToSleep | double | 0 | |
| node.nic.phy.timeTXToRX | double | 0 | |
| node.nic.phy.timeTXToSleep | double | 0 | |
| node.nic.phy.timeSleepToRX | double | 0 | |
| node.nic.phy.timeSleepToTX | double | 0 | |
| node.nic.phy.initialRadioState | int | 0 |
state the radio is initially in |
| node.nic.phy.radioMinAtt | double | 1.0 |
radios gain factor (attenuation) while receiving |
| node.nic.phy.radioMaxAtt | double | 0.0 |
radios gain factor (attenuation) while not receiving |
| node.nic.phy.nbRadioChannels | int | 1 |
Number of available radio channels. Defaults to single channel radio. |
| node.nic.phy.initialRadioChannel | int | 0 |
Initial radio channel. |
| node.nic.phy.numActivities | int | 5 |
the number of different power consuming activities the phy layer has change this parameter if your decider or physical layer uses more than the default 5 activities (sleep, rx, tx, switching, decoding) |
| node.batteryStats.debug | bool |
write per-activity and per-device statistics to omnetpp.sca (if false, only total energy and lifetime are written) |
|
| node.batteryStats.detail | bool |
subscribe to battery status and record time series data in omnetpp.vec (resolution depends on battery's publishDelta) |
|
| node.batteryStats.timeSeries | bool | ||
| node.battery.debug | bool | ||
| node.battery.nominal | double |
nominal battery capacity |
|
| node.battery.capacity | double |
battery capacity |
|
| node.battery.voltage | double |
nominal voltage |
|
| node.battery.resolution | double |
capacity is updated at least every resolution time |
|
| node.battery.publishDelta | double |
if > 0, capacity is published to the BB each publishTime interval |
|
| node.battery.publishTime | double |
number of modules that will draw energy from the battery |
|
| node.battery.numDevices | int |
network LMAC { parameters: double playgroundSizeX @unit(m); // x size of the area the nodes are in (in meters) double playgroundSizeY @unit(m); // y size of the area the nodes are in (in meters) double playgroundSizeZ @unit(m); // z size of the area the nodes are in (in meters) double numNodes; // total number of hosts in the network @display("bgb=$playgroundSizeX,$playgroundSizeY,white;bgp=0,0"); submodules: connectionManager: ConnectionManager { parameters: @display("p=150,0;b=42,42,rect,green,,;i=abstract/multicast"); } world: BaseWorldUtility { parameters: playgroundSizeX = playgroundSizeX; playgroundSizeY = playgroundSizeY; playgroundSizeZ = playgroundSizeZ; @display("p=30,0;i=misc/globe"); } node[numNodes]: HostLMAC { parameters: @display("p=170,50;i=device/wifilaptop"); } connections allowunconnected: }