Public Member Functions

AnalogueModel Class Reference
[analogueModels - AnalogueModel implementations]

Interface for the analogue models of the physical layer. More...

#include <AnalogueModel.h>

Inherited by BreakpointPathlossModel, IntensityModel, JakesFading, LogNormalShadowing, PERModel, RadioStateAnalogueModel, RandomFreqTimeModel, RandomFrequencyOnlyModel, SimplePathlossModel, UWBIRIEEE802154APathlossModel, and UWBIRStochasticPathlossModel.

List of all members.

Public Member Functions

virtual void filterSignal (Signal &s)=0
 Has to be overriden by every implementation.

Detailed Description

Interface for the analogue models of the physical layer.

An analogue model is a filter responsible for changing the attenuation value of a Signal to simulate things like shadowing, fading, pathloss or obstacles.

Note: The Mapping this an AnalogeuModel adds to a signal has to define absolute time positions not relative. Meaning the position zero refers to the simulation start not the signal start.

Definition at line 20 of file AnalogueModel.h.


Member Function Documentation

virtual void AnalogueModel::filterSignal ( Signal s  )  [pure virtual]

The documentation for this class was generated from the following file: