Module Interface MACRelayUnit

Package: inet.linklayer.etherswitch
File: src/linklayer/etherswitch/MACRelayUnit.ned

Prototype for modules providing Ethernet switch functionality. These modules handle the mapping between ports and MAC addresses, and forward frames (EtherFrame) to appropriate ports.

Functions:

Address caching is modeled by a fixed-size lookup table. When the table is full, the oldest address is kicked out of the cache.

Entries are also deleted if their age exceeds a certain limit.

If needed, address tables can be pre-loaded from text files at the beginning of the simulation; this controlled by the addressTableFile module parameter.

This module is not a concrete implementation, it just defines gates and parameters a MACRelayUnit should have. Concrete inplementations add capacity and performance aspects to the model (number of frames processed per second, amount of memory available in the switch, etc.) C++ implementations can subclass from the class MACRelayUnitBase.

Known implementations are MACRelayUnitNP and MACRelayUnitPP.

MACRelayUnit

Usage diagram:

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Inheritance diagram:

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Used in compound modules:

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EtherSwitch (compound module)

Model of an Ethernet switch.

EtherSwitch2 (compound module)

Model of an Ethernet switch built with EtherMAC2, which means that all ports are operating in strictly full-duplex mode. Use EtherSwitch if you need half-duplex operation on some ports.

Parameters:

Name Type Default value Description
addressTableFile string

set to empty string if not used

addressTableSize int

max size of address table

agingTime double

max idle time for address table entries (when it expires, entry is removed from the table)

Properties:

Name Value Description
display i=block/switch

Source code:

//
// Prototype for modules providing Ethernet switch functionality.
// These modules handle the mapping between ports and MAC addresses,
// and forward frames (EtherFrame) to appropriate ports.
//
// Functions:
// - relays frames based on their dest MAC addresses (dest-->port mapping)
// - models finite buffer size (drops) and finite processing power (latency, queueing)
//
// Address caching is modeled by a fixed-size lookup table.
// When the table is full, the oldest address is kicked out of the cache.
//
// Entries are also deleted if their age exceeds a certain limit.
//
// If needed, address tables can be pre-loaded from text files at the beginning
// of the simulation; this controlled by the addressTableFile module parameter.
//
// This module is not a concrete implementation, it just defines gates and
// parameters a MACRelayUnit should have. Concrete inplementations add
// capacity and performance aspects to the model (number of frames processed
// per second, amount of memory available in the switch, etc.)
// C++ implementations can subclass from the class <tt>MACRelayUnitBase</tt>.
//
// Known implementations are MACRelayUnitNP and MACRelayUnitPP.
//
moduleinterface MACRelayUnit
{
    parameters:
        string addressTableFile;  // set to empty string if not used
        int addressTableSize; // max size of address table
        double agingTime @unit("s"); // max idle time for address table entries
                                     // (when it expires, entry is removed from the table)
        @display("i=block/switch");
    gates:
        input lowerLayerIn[] @labels(EtherFrame);
        output lowerLayerOut[] @labels(EtherFrame);
}