This example shows the basic structure of an network using MiXiM.
The network consists of three hosts which use the CSMAMacLayer as MAC layer, "SimplePathlossModel" as only AnalogueModel and a SNRThresholdDecider as Decider.
The used Network- and Application layer can be defined in the omnetpp.ini. As default the BaseNetwLayer and BurstApplLayer are used.
You can use this network as an template for you own simulation.
The following diagram shows usage relationships between types. Unresolved types are missing from the diagram. Click here to see the full picture.
The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram. Click here to see the full picture.
| Name | Type | Default value | Description |
|---|---|---|---|
| playgroundSizeX | double |
x size of the area the nodes are in (in meters) |
|
| playgroundSizeY | double |
y size of the area the nodes are in (in meters) |
|
| playgroundSizeZ | double |
z size of the area the nodes are in (in meters) |
|
| numNodes | double |
total number of hosts in the network |
| Name | Value | Description |
|---|---|---|
| isNetwork | ||
| display | bgb=$playgroundSizeX,$playgroundSizeY,white;bgp=0,0 |
| Name | Type | Default value | Description |
|---|---|---|---|
| connectionManager.coreDebug | bool |
debug switch for core framework |
|
| connectionManager.sendDirect | bool |
send directly to the node or create separate gates for every connection |
|
| connectionManager.pMax | double |
maximum sending power used for this network [mW] |
|
| connectionManager.sat | double |
minimum signal attenuation threshold [dBm] |
|
| connectionManager.alpha | double |
minimum path loss coefficient |
|
| connectionManager.carrierFrequency | double |
minimum carrier frequency of the channel [Hz] |
|
| connectionManager.drawMaxIntfDist | bool | false |
should the maximum interference distance be displayed for each node? |
| world.coreDebug | bool |
debug switch for the base framework |
|
| world.useTorus | bool |
use the playground as torus? |
|
| world.use2D | bool |
use a 2-dimensional world? |
|
| node.utility.coreDebug | bool |
debug switch for the base framework |
|
| node.arp.coreDebug | bool |
debug switch for the core framework |
|
| node.mobility.x | double |
x coordinate of the nodes' position (-1 = random) |
|
| node.mobility.y | double |
y coordinate of the nodes' position (-1 = random) |
|
| node.mobility.z | double |
z coordinate of the nodes' position (-1 = random) |
|
| node.appl.headerLength | int |
length of the application message header (in bits) |
|
| node.net.stats | bool |
stats switch |
|
| node.net.headerLength | double |
length of the network packet header (in bits) |
|
| node.nic.mac.notAffectedByHostState | bool | false | |
| node.nic.mac.coreDebug | bool |
debug switch |
|
| node.nic.mac.headerLength | double |
length of the MAC packet header (in bits) |
|
| node.nic.mac.debug | bool | false |
enable debugging for this module |
| node.nic.mac.slotDuration | double |
how long is a slot? [s] |
|
| node.nic.mac.difs | double |
maximum time between a packet and its ack [s] |
|
| node.nic.mac.maxTxAttempts | double |
maximum number of transmission attempts |
|
| node.nic.mac.queueLength | int |
length of the MAC queue |
|
| node.nic.mac.defaultChannel | double |
default channel |
|
| node.nic.mac.bitrate | double |
bit rate [bps] |
|
| node.nic.mac.txPower | double |
tx power [mW] |
|
| node.nic.mac.contentionWindow | double |
contention window |
|
| node.nic.phy.coreDebug | bool |
debug switch for core framework |
|
| node.nic.phy.recordStats | bool | false |
enable/disable tracking of statistics (eg. cOutvectors) |
| node.nic.phy.headerLength | int | 0 |
defines the length of the phy header (/preamble) |
| node.nic.phy.usePropagationDelay | bool |
Should transmission delay be simulated? |
|
| node.nic.phy.thermalNoise | double |
the strength of the thermal noise [dBm] |
|
| node.nic.phy.useThermalNoise | bool |
should thermal noise be considered? |
|
| node.nic.phy.analogueModels | xml |
Specification of the analogue models to use and their parameters |
|
| node.nic.phy.decider | xml |
Specification of the decider to use and its parameters |
|
| node.nic.phy.sensitivity | double |
The sensitivity of the physical layer [dBm] |
|
| node.nic.phy.maxTXPower | double |
The maximum transimission power of the physical layer [mW] |
|
| node.nic.phy.timeRXToTX | double | 0 |
switchTimes [s]: |
| node.nic.phy.timeRXToSleep | double | 0 | |
| node.nic.phy.timeTXToRX | double | 0 | |
| node.nic.phy.timeTXToSleep | double | 0 | |
| node.nic.phy.timeSleepToRX | double | 0 | |
| node.nic.phy.timeSleepToTX | double | 0 | |
| node.nic.phy.initialRadioState | int | 0 |
state the radio is initially in |
| node.nic.phy.radioMinAtt | double | 1.0 |
radios gain factor (attenuation) while receiving |
| node.nic.phy.radioMaxAtt | double | 0.0 |
radios gain factor (attenuation) while not receiving |
| node.nic.phy.nbRadioChannels | int | 1 |
Number of available radio channels. Defaults to single channel radio. |
| node.nic.phy.initialRadioChannel | int | 0 |
Initial radio channel. |
// //This example shows the basic structure of an network using MiXiM. // //The network consists of three hosts which use the CSMAMacLayer as MAC layer, //"SimplePathlossModel" as only AnalogueModel and a SNRThresholdDecider as Decider. // //The used Network- and Application layer can be defined in the omnetpp.ini. As default //the BaseNetwLayer and BurstApplLayer are used. // //You can use this network as an template for you own simulation. // network BaseNetwork { parameters: double playgroundSizeX @unit(m); // x size of the area the nodes are in (in meters) double playgroundSizeY @unit(m); // y size of the area the nodes are in (in meters) double playgroundSizeZ @unit(m); // z size of the area the nodes are in (in meters) double numNodes; // total number of hosts in the network @display("bgb=$playgroundSizeX,$playgroundSizeY,white;bgp=0,0"); submodules: connectionManager: ConnectionManager { parameters: @display("p=150,0;b=42,42,rect,green,,;i=abstract/multicast"); } world: BaseWorldUtility { parameters: playgroundSizeX = playgroundSizeX; playgroundSizeY = playgroundSizeY; playgroundSizeZ = playgroundSizeZ; @display("p=30,0;i=misc/globe"); } node[numNodes]: BaseNode { parameters: @display("p=170,50;i=device/wifilaptop"); } connections allowunconnected: }