Accepts any number of incoming TCP connections, and sends back the messages that arrive on them, The lengths of the messages are multiplied by echoFactor before sending them back (echoFactor=1 will result in sending back the same message unmodified.) The reply can also be delayed by a constant time (echoDelay parameter).
When TCPEchoApp receives data packets from TCP (and such, when they can be echoed) depends on the sendQueue/receiveQueue setting of TCP. With TCPVirtualBytesSendQueue/RcvQueue, TCP passes up data to us as soon as a segment arrives, so it can be echoed immediately. With TCPMsgBasedSendQueue/RcvQueue, our local TCP reproduces the same messages that the sender app passed down to its TCP -- so if the sender app sent a single 100 MB message, it will be echoed only when all 100 megabytes have arrived.
Compatible with both IPv4 and IPv6.
The following diagram shows usage relationships between types. Unresolved types are missing from the diagram. Click here to see the full picture.
The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram. Click here to see the full picture.
Name | Type | Default value | Description |
---|---|---|---|
address | string | "" |
local address; may be left empty ("") |
port | int |
port number to listen on |
|
echoFactor | double | 1 | |
echoDelay | double | 0s |
Name | Value | Description |
---|---|---|
display | i=block/app |
Name | Direction | Size | Description |
---|---|---|---|
tcpIn | input | ||
tcpOut | output |
// // Accepts any number of incoming TCP connections, and sends back the // messages that arrive on them, The lengths of the messages are // multiplied by echoFactor before sending them back (echoFactor=1 will // result in sending back the same message unmodified.) The reply can also be // delayed by a constant time (echoDelay parameter). // // When TCPEchoApp receives data packets from TCP (and such, when they can be // echoed) depends on the sendQueue/receiveQueue setting of TCP. // With TCPVirtualBytesSendQueue/RcvQueue, TCP passes up data to us // as soon as a segment arrives, so it can be echoed immediately. // With TCPMsgBasedSendQueue/RcvQueue, our local TCP reproduces the same // messages that the sender app passed down to its TCP -- so if the sender // app sent a single 100 MB message, it will be echoed only when all // 100 megabytes have arrived. // // Compatible with both IPv4 and IPv6. // simple TCPEchoApp like TCPApp { parameters: string address = default(""); // local address; may be left empty ("") int port; // port number to listen on double echoFactor = default(1); double echoDelay @unit("s") = default(0s); @display("i=block/app"); gates: input tcpIn @labels(TCPCommand/up); output tcpOut @labels(TCPCommand/down); }