Simple Module TCPBasicClientApp

Package: inet.applications.tcpapp
File: src/applications/tcpapp/TCPBasicClientApp.ned

C++ definition

Client for a generic request-response style protocol over TCP. May be used as a rough model of HTTP or FTP users. Compatible with both IPv4 and IPv6.

The model communicates with the server in sessions. During a session, the client opens a single TCP connection to the server, sends several requests (always waiting for the complete reply to arrive before sending a new request), and closes the connection.

The server app should be TCPGenericSrvApp; the model sends GenericAppMsg messages.

Example settings:

FTP:

   numRequestsPerSession = exponential(3)
   requestLength = truncnormal(20,5)
   replyLength = exponential(1000000)

Note that this module doesn't open separate TCP connections for commands and data transfer as the FTP protocol.

HTTP:

   numRequestsPerSession = 1 (HTTP 1.0)
   numRequestsPerSession = exponential(5) (HTTP 1.1, with keepalive)
   requestLength = truncnormal(350,20)
   replyLength = exponential(2000)

Note that since most web pages contain images and may contain frames, applets etc, possibly from various servers, and browsers usually download these items in parallel to the main HTML document, this module cannot serve as a realistic web client.

Also, with HTTP 1.0 it is the server that closes the connection after sending the response, while in this model it is the client.

See also: TCPGenericSrvApp, GenericAppMsg, TelnetApp

TCPBasicClientApp

Usage diagram:

The following diagram shows usage relationships between types. Unresolved types are missing from the diagram. Click here to see the full picture.

Inheritance diagram:

The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram. Click here to see the full picture.

Parameters:

Name Type Default value Description
address string ""

may be left empty ("")

port int -1

port number to listen on

connectAddress string ""

server address (may be symbolic)

connectPort int 1000

port number to connect to

startTime double 1s

time first session begins

numRequestsPerSession int 1

number of requests sent per session

requestLength int 200B

length of a request

replyLength int 1MB

length of a reply

thinkTime double

time gap between requests

idleInterval double

time gap between sessions

reconnectInterval double 30s

if connection breaks, waits this much before trying to reconnect

Properties:

Name Value Description
display i=block/app

Gates:

Name Direction Size Description
tcpIn input
tcpOut output

Source code:

//
// Client for a generic request-response style protocol over TCP.
// May be used as a rough model of HTTP or FTP users.
// Compatible with both IPv4 and IPv6.
//
// The model communicates with the server in sessions. During a session,
// the client opens a single \TCP connection to the server, sends several
// requests (always waiting for the complete reply to arrive before
// sending a new request), and closes the connection.
//
// The server app should be TCPGenericSrvApp; the model sends GenericAppMsg
// messages.
//
// Example settings:
//
// FTP:
// <pre>
//    numRequestsPerSession = exponential(3)
//    requestLength = truncnormal(20,5)
//    replyLength = exponential(1000000)
// </pre>
//
// Note that this module doesn't open separate \TCP connections for commands
// and data transfer as the FTP protocol.
//
// HTTP:
// <pre>
//    numRequestsPerSession = 1 <i>(HTTP 1.0)</i>
//    numRequestsPerSession = exponential(5) <i>(HTTP 1.1, with keepalive)</i>
//    requestLength = truncnormal(350,20)
//    replyLength = exponential(2000)
// </pre>
//
// Note that since most web pages contain images and may contain frames,
// applets etc, possibly from various servers, and browsers usually download
// these items in parallel to the main HTML document, this module cannot
// serve as a realistic web client.
//
// Also, with HTTP 1.0 it is the server that closes the connection after
// sending the response, while in this model it is the client.
//
// @see TCPGenericSrvApp, GenericAppMsg, TelnetApp
//
simple TCPBasicClientApp like TCPApp
{
    parameters:
        string address = default(""); // may be left empty ("")
        int port = default(-1); // port number to listen on
        string connectAddress = default("");  // server address (may be symbolic)
        int connectPort = default(1000); // port number to connect to
        double startTime @unit("s") = default(1s); // time first session begins
        volatile int numRequestsPerSession = default(1);  // number of requests sent per session
        volatile int requestLength @unit(B) = default(200B); // length of a request
        volatile int replyLength @unit("B") = default(1MB); // length of a reply
        volatile double thinkTime @unit("s"); // time gap between requests
        volatile double idleInterval @unit(s); // time gap between sessions
        volatile double reconnectInterval @unit("s") = default(30s);  // if connection breaks, waits this much before trying to reconnect
        @display("i=block/app");
    gates:
        input tcpIn @labels(TCPCommand/up);
        output tcpOut @labels(TCPCommand/down);
}