#include <MACRelayUnitPP.h>
Classes | |
| struct | PortBuffer |
Public Member Functions | |
| MACRelayUnitPP () | |
| virtual | ~MACRelayUnitPP () |
Protected Member Functions | |
| virtual void | handleIncomingFrame (EtherFrame *msg) |
| virtual void | processFrame (cMessage *msg) |
Redefined cSimpleModule member functions. | |
| virtual void | initialize () |
| virtual void | handleMessage (cMessage *msg) |
| virtual void | finish () |
Protected Attributes | |
| simtime_t | processingTime |
| int | bufferSize |
| long | highWatermark |
| int | pauseUnits |
| simtime_t | pauseInterval |
| int | bufferUsed |
| PortBuffer * | buffer |
| simtime_t | pauseLastSent |
| long | numProcessedFrames |
| long | numDroppedFrames |
| cOutVector | bufferLevel |
An implementation of the MAC Relay Unit that assumes one processor assigned to each incoming port, with separate queues.
Definition at line 31 of file MACRelayUnitPP.h.
| MACRelayUnitPP::MACRelayUnitPP | ( | ) |
Definition at line 35 of file MACRelayUnitPP.cc.
{
buffer = NULL;
}
| MACRelayUnitPP::~MACRelayUnitPP | ( | ) | [virtual] |
Definition at line 40 of file MACRelayUnitPP.cc.
{
delete [] buffer;
}
| void MACRelayUnitPP::finish | ( | ) | [protected, virtual] |
Writes statistics.
Definition at line 184 of file MACRelayUnitPP.cc.
{
recordScalar("processed frames", numProcessedFrames);
recordScalar("dropped frames", numDroppedFrames);
}
| void MACRelayUnitPP::handleIncomingFrame | ( | EtherFrame * | msg | ) | [protected, virtual] |
Handle incoming Ethernet frame: if buffer full discard it, otherwise, insert it into buffer and start processing if processor is free.
Definition at line 106 of file MACRelayUnitPP.cc.
Referenced by handleMessage().
{
// If buffer not full, insert payload frame into buffer and process the frame in parallel.
long length = frame->getByteLength();
if (length + bufferUsed < bufferSize)
{
int inputport = frame->getArrivalGate()->getIndex();
buffer[inputport].queue.insert(frame);
buffer[inputport].port = inputport;
bufferUsed += length;
// send PAUSE if above watermark
if (pauseUnits>0 && highWatermark>0 && bufferUsed>=highWatermark && simTime()-pauseLastSent>pauseInterval)
{
// send PAUSE on all ports
for (int i=0; i<numPorts; i++)
sendPauseFrame(i, pauseUnits);
pauseLastSent = simTime();
}
if (buffer[inputport].cpuBusy)
{
EV << "Port CPU " << inputport << " busy, incoming frame " << frame << " enqueued for later processing\n";
}
else
{
EV << "Port CPU " << inputport << " free, begin processing of incoming frame " << frame << endl;
buffer[inputport].cpuBusy = true;
cMessage *msg = new cMessage("endProcessing");
msg->setContextPointer(&buffer[inputport]);
scheduleAt(simTime() + processingTime, msg);
}
}
// Drop the frame and record the number of dropped frames
else
{
EV << "Buffer full, dropping frame " << frame << endl;
delete frame;
++numDroppedFrames;
}
// Record statistics of buffer usage levels
bufferLevel.record(bufferUsed);
}
| void MACRelayUnitPP::handleMessage | ( | cMessage * | msg | ) | [protected, virtual] |
Calls handleIncomingFrame() for frames arrived from outside, and processFrame() for self messages.
Definition at line 92 of file MACRelayUnitPP.cc.
{
if (!msg->isSelfMessage())
{
// Frame received from MAC unit
handleIncomingFrame(check_and_cast<EtherFrame *>(msg));
}
else
{
// Self message signal used to indicate a frame has been finished processing
processFrame(msg);
}
}
| void MACRelayUnitPP::initialize | ( | ) | [protected, virtual] |
Read parameters parameters.
Reimplemented from MACRelayUnitBase.
Definition at line 45 of file MACRelayUnitPP.cc.
{
MACRelayUnitBase::initialize();
bufferLevel.setName("buffer level");
numProcessedFrames = numDroppedFrames = 0;
WATCH(numProcessedFrames);
WATCH(numDroppedFrames);
processingTime = par("processingTime");
bufferSize = par("bufferSize");
highWatermark = par("highWatermark");
pauseUnits = par("pauseUnits");
// 1 pause unit is 512 bit times; we assume 100Mb MACs here.
// We send a pause again when previous one is about to expire.
pauseInterval = pauseUnits*512.0/100000.0;
pauseLastSent = 0;
WATCH(pauseLastSent);
bufferUsed = 0;
WATCH(bufferUsed);
buffer = new PortBuffer[numPorts];
for (int i = 0; i < numPorts; ++i)
{
buffer[i].port = i;
buffer[i].cpuBusy = false;
char qname[20];
sprintf(qname,"portQueue%d",i);
buffer[i].queue.setName(qname);
}
EV << "Parameters of (" << getClassName() << ") " << getFullPath() << "\n";
EV << "processing time: " << processingTime << "\n";
EV << "ports: " << numPorts << "\n";
EV << "buffer size: " << bufferSize << "\n";
EV << "address table size: " << addressTableSize << "\n";
EV << "aging time: " << agingTime << "\n";
EV << "high watermark: " << highWatermark << "\n";
EV << "pause time: " << pauseUnits << "\n";
EV << "\n";
}
| void MACRelayUnitPP::processFrame | ( | cMessage * | msg | ) | [protected, virtual] |
Triggered when a frame has completed processing, it routes the frame to the appropriate port, and starts processing the next frame.
Definition at line 152 of file MACRelayUnitPP.cc.
Referenced by handleMessage().
{
// Extract frame from the appropriate buffer;
PortBuffer *pBuff = (PortBuffer*)msg->getContextPointer();
EtherFrame *frame = (EtherFrame*)pBuff->queue.pop();
long length = frame->getByteLength();
int inputport = pBuff->port;
EV << "Port CPU " << inputport << " completed processing of frame " << frame << endl;
handleAndDispatchFrame(frame, inputport);
printAddressTable();
bufferUsed -= length;
bufferLevel.record(bufferUsed);
numProcessedFrames++;
// Process next frame in queue if they are pending
if (!pBuff->queue.empty())
{
EV << "Begin processing of next frame\n";
scheduleAt(simTime()+processingTime, msg);
}
else
{
EV << "Port CPU idle\n";
pBuff->cpuBusy = false;
delete msg;
}
}
PortBuffer* MACRelayUnitPP::buffer [protected] |
Definition at line 55 of file MACRelayUnitPP.h.
Referenced by handleIncomingFrame(), initialize(), MACRelayUnitPP(), and ~MACRelayUnitPP().
cOutVector MACRelayUnitPP::bufferLevel [protected] |
Definition at line 61 of file MACRelayUnitPP.h.
Referenced by handleIncomingFrame(), initialize(), and processFrame().
int MACRelayUnitPP::bufferSize [protected] |
Definition at line 48 of file MACRelayUnitPP.h.
Referenced by handleIncomingFrame(), and initialize().
int MACRelayUnitPP::bufferUsed [protected] |
Definition at line 54 of file MACRelayUnitPP.h.
Referenced by handleIncomingFrame(), initialize(), and processFrame().
long MACRelayUnitPP::highWatermark [protected] |
Definition at line 49 of file MACRelayUnitPP.h.
Referenced by handleIncomingFrame(), and initialize().
long MACRelayUnitPP::numDroppedFrames [protected] |
Definition at line 60 of file MACRelayUnitPP.h.
Referenced by finish(), handleIncomingFrame(), and initialize().
long MACRelayUnitPP::numProcessedFrames [protected] |
Definition at line 59 of file MACRelayUnitPP.h.
Referenced by finish(), initialize(), and processFrame().
simtime_t MACRelayUnitPP::pauseInterval [protected] |
Definition at line 51 of file MACRelayUnitPP.h.
Referenced by handleIncomingFrame(), and initialize().
simtime_t MACRelayUnitPP::pauseLastSent [protected] |
Definition at line 56 of file MACRelayUnitPP.h.
Referenced by handleIncomingFrame(), and initialize().
int MACRelayUnitPP::pauseUnits [protected] |
Definition at line 50 of file MACRelayUnitPP.h.
Referenced by handleIncomingFrame(), and initialize().
simtime_t MACRelayUnitPP::processingTime [protected] |
Definition at line 47 of file MACRelayUnitPP.h.
Referenced by handleIncomingFrame(), initialize(), and processFrame().
1.7.1