#include <MACRelayUnitNP.h>
  
Public Member Functions | |
| MACRelayUnitNP () | |
| virtual | ~MACRelayUnitNP () | 
Protected Member Functions | |
| virtual void | handleIncomingFrame (EtherFrame *msg) | 
| virtual void | processFrame (cMessage *msg) | 
Redefined cSimpleModule member functions.  | |
| virtual void | initialize () | 
| virtual void | handleMessage (cMessage *msg) | 
| virtual void | finish () | 
Protected Attributes | |
| cQueue | queue | 
| int | numCPUs | 
| simtime_t | processingTime | 
| int | bufferSize | 
| long | highWatermark | 
| int | pauseUnits | 
| simtime_t | pauseInterval | 
| int | bufferUsed | 
| cMessage ** | endProcEvents | 
| simtime_t | pauseLastSent | 
| long | numProcessedFrames | 
| long | numDroppedFrames | 
| cOutVector | bufferLevel | 
An implementation of the MAC Relay Unit that assumes a shared memory and N CPUs in the switch. The CPUs process frames from a single shared queue.
Definition at line 30 of file MACRelayUnitNP.h.
| MACRelayUnitNP::MACRelayUnitNP | ( | ) | 
Definition at line 35 of file MACRelayUnitNP.cc.
{
    endProcEvents = NULL;
    numCPUs = 0;
}
| MACRelayUnitNP::~MACRelayUnitNP | ( | ) |  [virtual] | 
        
Definition at line 41 of file MACRelayUnitNP.cc.
{
    for (int i=0; i<numCPUs; i++)
    {
        cMessage *endProcEvent = endProcEvents[i];
        EtherFrame *etherFrame = (EtherFrame *)endProcEvent->getContextPointer();
        if (etherFrame)
        {
            endProcEvent->setContextPointer(NULL);
            delete etherFrame;
        }
        cancelAndDelete(endProcEvent);
    }
    delete [] endProcEvents;
}
| void MACRelayUnitNP::finish | ( | ) |  [protected, virtual] | 
        
Writes statistics.
Definition at line 201 of file MACRelayUnitNP.cc.
{
    recordScalar("processed frames", numProcessedFrames);
    recordScalar("dropped frames", numDroppedFrames);
}
| void MACRelayUnitNP::handleIncomingFrame | ( | EtherFrame * | msg | ) |  [protected, virtual] | 
        
Handle incoming Ethernet frame: if buffer full discard it, otherwise, insert it into buffer and start processing if a processor is free.
Definition at line 119 of file MACRelayUnitNP.cc.
Referenced by handleMessage().
{
    // If buffer not full, insert payload frame into buffer and process the frame in parallel.
    long length = frame->getByteLength();
    if (length + bufferUsed < bufferSize)
    {
        bufferUsed += length;
        // send PAUSE if above watermark
        if (pauseUnits>0 && highWatermark>0 && bufferUsed>=highWatermark && simTime()-pauseLastSent>pauseInterval)
        {
            // send PAUSE on all ports
            for (int i=0; i<numPorts; i++)
                sendPauseFrame(i, pauseUnits);
            pauseLastSent = simTime();
        }
        // assign frame to a free CPU (if there is one)
        int i;
        for (i=0; i<numCPUs; i++)
            if (!endProcEvents[i]->isScheduled())
                break;
        if (i==numCPUs)
        {
            EV << "All CPUs busy, enqueueing incoming frame " << frame << " for later processing\n";
            queue.insert(frame);
        }
        else
        {
            EV << "Idle CPU-" << i << " starting processing of incoming frame " << frame << endl;
            cMessage *msg = endProcEvents[i];
            ASSERT(msg->getContextPointer()==NULL);
            msg->setContextPointer(frame);
            scheduleAt(simTime() + processingTime, msg);
        }
    }
    // Drop the frame and record the number of dropped frames
    else
    {
        EV << "Buffer full, dropping frame " << frame << endl;
        delete frame;
        ++numDroppedFrames;
    }
    // Record statistics of buffer usage levels
    bufferLevel.record(bufferUsed);
}
| void MACRelayUnitNP::handleMessage | ( | cMessage * | msg | ) |  [protected, virtual] | 
        
Calls handleIncomingFrame() for frames arrived from outside, and processFrame() for self messages.
Definition at line 105 of file MACRelayUnitNP.cc.
{
    if (!msg->isSelfMessage())
    {
        // Frame received from MAC unit
        handleIncomingFrame(check_and_cast<EtherFrame *>(msg));
    }
    else
    {
        // Self message signal used to indicate a frame has finished processing
        processFrame(msg);
    }
}
| void MACRelayUnitNP::initialize | ( | ) |  [protected, virtual] | 
        
Read parameters parameters.
Reimplemented from MACRelayUnitBase.
Definition at line 57 of file MACRelayUnitNP.cc.
{
    MACRelayUnitBase::initialize();
    bufferLevel.setName("buffer level");
    queue.setName("queue");
    numProcessedFrames = numDroppedFrames = 0;
    WATCH(numProcessedFrames);
    WATCH(numDroppedFrames);
    numCPUs = par("numCPUs");
    processingTime    = par("processingTime");
    bufferSize = par("bufferSize");
    highWatermark = par("highWatermark");
    pauseUnits = par("pauseUnits");
    // 1 pause unit is 512 bit times; we assume 100Mb MACs here.
    // We send a pause again when previous one is about to expire.
    pauseInterval = pauseUnits*512.0/100000.0;
    pauseLastSent = 0;
    WATCH(pauseLastSent);
    bufferUsed = 0;
    WATCH(bufferUsed);
    endProcEvents = new cMessage *[numCPUs];
    for (int i=0; i<numCPUs; i++)
    {
        char msgname[20];
        sprintf(msgname, "endProcessing-cpu%d", i);
        endProcEvents[i] = new cMessage(msgname,i);
    }
    EV << "Parameters of (" << getClassName() << ") " << getFullPath() << "\n";
    EV << "number of processors: " << numCPUs << "\n";
    EV << "processing time: " << processingTime << "\n";
    EV << "ports: " << numPorts << "\n";
    EV << "buffer size: " << bufferSize << "\n";
    EV << "address table size: " << addressTableSize << "\n";
    EV << "aging time: " << agingTime << "\n";
    EV << "high watermark: " << highWatermark << "\n";
    EV << "pause time: " << pauseUnits << "\n";
    EV << "\n";
}
| void MACRelayUnitNP::processFrame | ( | cMessage * | msg | ) |  [protected, virtual] | 
        
Triggered when a frame has completed processing, it routes the frame to the appropriate port, and starts processing the next frame.
Definition at line 168 of file MACRelayUnitNP.cc.
Referenced by handleMessage().
{
    int cpu = msg->getKind();
    EtherFrame *frame = (EtherFrame *) msg->getContextPointer();
    ASSERT(frame);
    msg->setContextPointer(NULL);
    long length = frame->getByteLength();
    int inputport = frame->getArrivalGate()->getIndex();
    EV << "CPU-" << cpu << " completed processing of frame " << frame << endl;
    handleAndDispatchFrame(frame, inputport);
    printAddressTable();
    bufferUsed -= length;
    bufferLevel.record(bufferUsed);
    numProcessedFrames++;
    // Process next frame in queue if they are pending
    if (!queue.empty())
    {
        EtherFrame *newframe = (EtherFrame *) queue.pop();
        msg->setContextPointer(newframe);
        EV << "CPU-" << cpu << " starting processing of frame " << newframe << endl;
        scheduleAt(simTime()+processingTime, msg);
    }
    else
    {
        EV << "CPU-" << cpu << " idle\n";
    }
}
cOutVector MACRelayUnitNP::bufferLevel [protected] | 
        
Definition at line 56 of file MACRelayUnitNP.h.
Referenced by handleIncomingFrame(), initialize(), and processFrame().
int MACRelayUnitNP::bufferSize [protected] | 
        
Definition at line 43 of file MACRelayUnitNP.h.
Referenced by handleIncomingFrame(), and initialize().
int MACRelayUnitNP::bufferUsed [protected] | 
        
Definition at line 49 of file MACRelayUnitNP.h.
Referenced by handleIncomingFrame(), initialize(), and processFrame().
cMessage** MACRelayUnitNP::endProcEvents [protected] | 
        
Definition at line 50 of file MACRelayUnitNP.h.
Referenced by handleIncomingFrame(), initialize(), MACRelayUnitNP(), and ~MACRelayUnitNP().
long MACRelayUnitNP::highWatermark [protected] | 
        
Definition at line 44 of file MACRelayUnitNP.h.
Referenced by handleIncomingFrame(), and initialize().
int MACRelayUnitNP::numCPUs [protected] | 
        
Definition at line 41 of file MACRelayUnitNP.h.
Referenced by handleIncomingFrame(), initialize(), MACRelayUnitNP(), and ~MACRelayUnitNP().
long MACRelayUnitNP::numDroppedFrames [protected] | 
        
Definition at line 55 of file MACRelayUnitNP.h.
Referenced by finish(), handleIncomingFrame(), and initialize().
long MACRelayUnitNP::numProcessedFrames [protected] | 
        
Definition at line 54 of file MACRelayUnitNP.h.
Referenced by finish(), initialize(), and processFrame().
simtime_t MACRelayUnitNP::pauseInterval [protected] | 
        
Definition at line 46 of file MACRelayUnitNP.h.
Referenced by handleIncomingFrame(), and initialize().
simtime_t MACRelayUnitNP::pauseLastSent [protected] | 
        
Definition at line 51 of file MACRelayUnitNP.h.
Referenced by handleIncomingFrame(), and initialize().
int MACRelayUnitNP::pauseUnits [protected] | 
        
Definition at line 45 of file MACRelayUnitNP.h.
Referenced by handleIncomingFrame(), and initialize().
simtime_t MACRelayUnitNP::processingTime [protected] | 
        
Definition at line 42 of file MACRelayUnitNP.h.
Referenced by handleIncomingFrame(), initialize(), and processFrame().
cQueue MACRelayUnitNP::queue [protected] | 
        
Definition at line 38 of file MACRelayUnitNP.h.
Referenced by handleIncomingFrame(), initialize(), and processFrame().
 1.7.1