Moves the node around a rectangle.
NOTE: Does not yet support 3-dimensional movement.
See also: ConnectionManager
Author: Andras Varga
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| BaseMobility (simple module) |
Module which is responsible for mobility related information like position and movement BaseMobility itself defines a static mobility pattern (means only a position, no movement). Mobility modules which extend from this module will define more complex movement patterns. |
| Name | Type | Default value | Description |
|---|---|---|---|
| notAffectedByHostState | bool | true | |
| coreDebug | bool |
debug switch for the core framework |
|
| x | double |
x coordinate of the nodes' position (-1 = random) |
|
| y | double |
y coordinate of the nodes' position (-1 = random) |
|
| z | double |
z coordinate of the nodes' position (-1 = random) |
|
| debug | bool |
debug switch |
|
| x1 | double |
rectangle is denoted by the (x1,y1) and (x2,y2) coords [m] |
|
| y1 | double |
rectangle is denoted by the (x1,y1) and (x2,y2) coords [m] |
|
| x2 | double |
rectangle is denoted by the (x1,y1) and (x2,y2) coords [m] |
|
| y2 | double |
rectangle is denoted by the (x1,y1) and (x2,y2) coords [m] |
|
| startPos | double |
in range [0.0,4.0): topleft=0, topright=1, bottomright=2, bottomleft=3 |
|
| speed | double |
speed of the host (in m/s) |
|
| updateInterval | double |
time interval to update the hosts position (in seconds) |
| Name | Value | Description |
|---|---|---|
| display | i=block/cogwheel | |
| class | RectangleMobility |
// // Moves the node around a rectangle. // // NOTE: Does not yet support 3-dimensional movement. // @see ConnectionManager // @author Andras Varga // simple RectangleMobility extends BaseMobility { parameters: @class(RectangleMobility); bool debug; // debug switch double x1 @unit(m); // rectangle is denoted by the (x1,y1) and (x2,y2) coords [m] double y1 @unit(m); // rectangle is denoted by the (x1,y1) and (x2,y2) coords [m] double x2 @unit(m); // rectangle is denoted by the (x1,y1) and (x2,y2) coords [m] double y2 @unit(m); // rectangle is denoted by the (x1,y1) and (x2,y2) coords [m] double startPos; // in range [0.0,4.0): topleft=0, topright=1, bottomright=2, bottomleft=3 double speed @unit(mps); // speed of the host (in m/s) double updateInterval @unit(s); // time interval to update the hosts position (in seconds) }