NED File src/applications/tcpapp/TelnetApp.ned

Name Description
TelnetApp (simple module)

Models Telnet sessions with a specific user behaviour. The server app should be TCPGenericSrvApp. Compatible with both IPv4 and IPv6.

Source code:

//
// Copyright (C) 2004 Andras Varga
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program; if not, see <http://www.gnu.org/licenses/>.
//


package inet.applications.tcpapp;

//
// Models Telnet sessions with a specific user behaviour.
// The server app should be TCPGenericSrvApp.
// Compatible with both IPv4 and IPv6.
//
// NOTE: This module emulates a very specific user behaviour, and as such,
// it should be viewed as an example rather than a generic Telnet model.
// If you want to model realistic Telnet traffic, you are encouraged
// to gather statistics from packet traces on a real network, and
// write your model accordingly.
//
simple TelnetApp like TCPApp
{
    parameters:
        string address = default(""); // may be left empty ("")
        int port; // port number to listen on FIXME change it to listenPort = default(1000)
        string connectAddress;  // server address (may be symbolic)
        int connectPort = default(1000); // port number to connect to
        double startTime @unit("s") = default(1s); // time first session begins
        volatile int numCommands = default(exponential(10)); // user types this many commands in a session
        volatile int commandLength @unit("B") = default(10B); // commands are this many characters (plus Enter)
        volatile double keyPressDelay @unit("s") = default(exponential(0.1s)); // delay between keypresses
        volatile int commandOutputLength @unit("B") = default(exponential(1000B)); // commands produce this much output
        volatile double thinkTime @unit("s") = default(exponential(10s)); // user waits this much before starting to type new command
        volatile double idleInterval @unit("s") = default(exponential(300s)); // time gap between sessions
        volatile double reconnectInterval @unit("s") = default(30s);  // if connection breaks, user waits this much before trying to reconnect
        @display("i=block/telnet");
    gates:
        input tcpIn @labels(TCPCommand/up);
        output tcpOut @labels(TCPCommand/down);
}