UDP.h

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00001 //
00002 // Copyright (C) 2000 Institut fuer Telematik, Universitaet Karlsruhe
00003 // Copyright (C) 2004,2005 Andras Varga
00004 //
00005 // This program is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public License
00007 // as published by the Free Software Foundation; either version 2
00008 // of the License, or (at your option) any later version.
00009 //
00010 // This program is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013 // GNU Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public License
00016 // along with this program; if not, see <http://www.gnu.org/licenses/>.
00017 //
00018 
00019 
00020 //
00021 // Author: Jochen Reber
00022 // Rewrite: Andras Varga 2004,2005
00023 //
00024 
00025 #ifndef __INET_UDP_H
00026 #define __INET_UDP_H
00027 
00028 #include <map>
00029 #include <list>
00030 #include "UDPControlInfo_m.h"
00031 
00032 class IPControlInfo;
00033 class IPv6ControlInfo;
00034 class ICMP;
00035 class ICMPv6;
00036 class UDPPacket;
00037 
00038 const int UDP_HEADER_BYTES = 8;
00039 
00040 
00046 class INET_API UDP : public cSimpleModule
00047 {
00048   public:
00049     struct SockDesc
00050     {
00051         int sockId; // supposed to be unique across apps
00052         int userId; // we just send it back, but don't do anything with it
00053         int appGateIndex;
00054         bool onlyLocalPortIsSet;
00055         IPvXAddress localAddr;
00056         IPvXAddress remoteAddr;
00057         ushort localPort;
00058         ushort remotePort;
00059         int interfaceId; // FIXME do real sockets allow filtering by input interface??
00060     };
00061 
00062     typedef std::list<SockDesc *> SockDescList;
00063     typedef std::map<int,SockDesc *> SocketsByIdMap;
00064     typedef std::map<int,SockDescList> SocketsByPortMap;
00065 
00066   protected:
00067     // sockets
00068     SocketsByIdMap socketsByIdMap;
00069     SocketsByPortMap socketsByPortMap;
00070 
00071     // other state vars
00072     ushort lastEphemeralPort;
00073     ICMP *icmp;
00074     ICMPv6 *icmpv6;
00075 
00076     // statistics
00077     int numSent;
00078     int numPassedUp;
00079     int numDroppedWrongPort;
00080     int numDroppedBadChecksum;
00081 
00082   protected:
00083     // utility: show current statistics above the icon
00084     virtual void updateDisplayString();
00085 
00086     // bind socket
00087     virtual void bind(int gateIndex, UDPControlInfo *ctrl);
00088 
00089     // connect socket
00090     virtual void connect(int sockId, IPvXAddress addr, int port);
00091 
00092     // unbind socket
00093     virtual void unbind(int sockId);
00094 
00095     // ephemeral port
00096     virtual ushort getEphemeralPort();
00097 
00098     virtual bool matchesSocket(SockDesc *sd, UDPPacket *udp, IPControlInfo *ctrl);
00099     virtual bool matchesSocket(SockDesc *sd, UDPPacket *udp, IPv6ControlInfo *ctrl);
00100     virtual bool matchesSocket(SockDesc *sd, const IPvXAddress& localAddr, const IPvXAddress& remoteAddr, ushort remotePort);
00101     virtual void sendUp(cPacket *payload, UDPPacket *udpHeader, IPControlInfo *ctrl, SockDesc *sd);
00102     virtual void sendUp(cPacket *payload, UDPPacket *udpHeader, IPv6ControlInfo *ctrl, SockDesc *sd);
00103     virtual void processUndeliverablePacket(UDPPacket *udpPacket, cPolymorphic *ctrl);
00104     virtual void sendUpErrorNotification(SockDesc *sd, int msgkind, const IPvXAddress& localAddr, const IPvXAddress& remoteAddr, ushort remotePort);
00105 
00106     // process an ICMP error packet
00107     virtual void processICMPError(cPacket *icmpErrorMsg); // TODO use ICMPMessage
00108 
00109     // process UDP packets coming from IP
00110     virtual void processUDPPacket(UDPPacket *udpPacket);
00111 
00112     // process packets from application
00113     virtual void processMsgFromApp(cPacket *appData);
00114 
00115     // process commands from application
00116     virtual void processCommandFromApp(cMessage *msg);
00117 
00118     // create a blank UDP packet; override to subclass UDPPacket
00119     virtual UDPPacket *createUDPPacket(const char *name);
00120 
00121   public:
00122     UDP() {}
00123     virtual ~UDP();
00124 
00125   protected:
00126     virtual void initialize();
00127     virtual void handleMessage(cMessage *msg);
00128 };
00129 
00130 #endif
00131